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Post by Admin on Jan 5, 2017 22:12:33 GMT
Hello Beta Testers! First, a heartfelt thank you for taking the time to download and test CraftMaster. We really appreciate your willingness to help us out! We also very much want to hear from you - we can't make CraftMaster as good as it can be without your input. So please don't be shy. Some helpful tips as you get started on your CraftMaster journey... 1) Be sure to review the Read Me file that came with the software download - it contains lots of good information that will help accelerate the time it takes to become familiar with CraftMaster. 2) If you need help getting started, please check out the tutorials on our YouTube channel (https://www.youtube.com/c/CraftMasterSoftware). Working through the tutorial video posted there - in particular, Download and Place, Extract and Share, and Maps - will also get you going quickly. If you run into problems, please don't hesitate to contact us. There's a bug report form in the Help window, or you can post your questions and comments on this forum. Again, thanks so much and can't wait to see what cool stuff you build!
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Post by antoniobradiano on May 24, 2017 22:34:55 GMT
Hey I notice the other areas in forum seem not to be working. I have an issue with the Atlaunchers connection of MC.
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Post by craftmasterandy on May 28, 2017 16:33:26 GMT
I checked the Forums and everything seems to be working for me. Can you provide some more specific information regarding the problems you're experiencing? Are you trying to create a new thread, make a post to an existing thread, which thread/post is giving you problems, exact description of the problem, etc.
Thanks!
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Post by Jason on Nov 30, 2017 6:53:52 GMT
Hi craftmasterandy! This is just my observation and I know this is not the right thread, I think your software doesn't attract quite alot of people and I think it's because of lack of advertisement like for ex. contacting let's play youtubers or mod review youtubers that plays both java and win10 edition to feature/try your software. The other problem that I think of is it's created for win10 version of minecraft which most player never bothered using mods or editors unlike java edition player(my assumption). This is just my take as I really like your development to be known and It's very hard to see devs work goes to waste or get abandoned due to not enough users to ignite your interest in further developing this(I know you all have great careers as I read your co-founder's descriptions but still). If everything is going along just fine then just ignore this comment of mine and also sorry for the bad grammar(not my main language).
Also it's great to know you all started this for your children.
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Post by player on May 22, 2018 19:19:58 GMT
I love this software it is very easy to use
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Post by Anonymous on Dec 23, 2018 17:57:58 GMT
Can you use this software for bedrock edition?
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Post by Matt on Dec 19, 2020 19:49:03 GMT
I am encountering a crash, after about 30 minutes of thinking when starting up for the first time. I'd like to submit crash report, and tried doing this via Help->Report a bug. However, this just launches a new instance of the app and doesn't take me to any form where I can report a bug. Am I missing something? I am on macOS.
The crash is a segfault here: Thread 0 Crashed:: CrBrowserMain Dispatch queue: com.apple.main-thread 0 org.cef.CraftMaster 0x0000000103d9fca5 ReadRegionFile + 1093 1 org.cef.CraftMaster 0x0000000103da066f MCRegion::LoadRegion(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >&) + 95 2 org.cef.CraftMaster 0x0000000103dd2ac2 MCWorld::LoadWorld(char*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, int) + 546 3 org.cef.CraftMaster 0x0000000103e310da CraftMasterWorlds::LoadCurrentMap() + 666 4 org.cef.CraftMaster 0x0000000103db5e76 HandleJavaScriptMessage(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) + 6022 5 org.cef.CraftMaster 0x0000000103dbb733 MCJavaScriptBindings::(anonymous namespace)::Handler::OnQuery(CefRefPtr<CefBrowser>, CefRefPtr<CefFrame>, long long, CefStringBase<CefStringTraitsUTF16> const&, bool, CefRefPtr<CefMessageRouterBrowserSide::Callback>) + 179 6 org.cef.CraftMaster 0x0000000103e70f78 (anonymous namespace)::CefMessageRouterBrowserSideImpl::OnProcessMessageReceived(CefRefPtr<CefBrowser>, cef_process_id_t, CefRefPtr<CefProcessMessage>) + 1624 7 org.cef.CraftMaster 0x0000000103dcc8e1 ClientHandler::OnProcessMessageReceived(CefRefPtr<CefBrowser>, cef_process_id_t, CefRefPtr<CefProcessMessage>) + 113 8 org.cef.CraftMaster 0x0000000103e69a8c client_on_process_message_received(_cef_client_t*, _cef_browser_t*, cef_process_id_t, _cef_process_message_t*) + 428
Thanks!
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